RimWorld
FindAGunDamnIt! (Continued)
22 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 15 Ağu @ 12:29

1.6.1 - Should not be possible to autoequip biocoded weapons if not the owner

Güncelleme: 2 Tem @ 11:16

1.6.0 - Mod updated for 1.6 and passed autotests

Güncelleme: 25 Eyl 2024 @ 11:48

1.5.3 - Should no longer cause error when no weapons exist on the map

Güncelleme: 1 Haz 2024 @ 12:11

1.5.2 - Should now ignore heavy weapons

Güncelleme: 12 Nis 2024 @ 3:07

1.5.1 - Added missing harmony requirement

Güncelleme: 21 Mar 2024 @ 13:29

1.5.0 - Mod updated for 1.5 and passed autotests

Güncelleme: 2 Şub 2024 @ 13:39

1.4.3 - All quest-pawns should now be considered temporary pawns
Added option to ignore weapon value when deciding on switching weapon
Pawns should no longer try to equip weapons already equipped by others
Used DeepL to update translations for ChineseSimplified, French, German

Güncelleme: 31 Oca 2024 @ 11:16

1.4.2 - Added setting to ignore temporary guests of the colony (quest lodgers)
Used DeepL to update translations for ChineseSimplified, French, German

Güncelleme: 10 Eki 2022 @ 9:37

1.4.1 - Mod updated for 1.4 and passed autotests

Güncelleme: 28 Nis 2022 @ 11:45

1.3.2 - Fixed the dropping of certain weapons. Seems it was the vanilla code that did it, added an override.