RimWorld

RimWorld

FindAGunDamnIt! (Continued)
Viser 1-10 af 22 forekomster
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Opdatering: 15. aug. kl. 12:29

1.6.1 - Should not be possible to autoequip biocoded weapons if not the owner

Opdatering: 2. juli kl. 11:16

1.6.0 - Mod updated for 1.6 and passed autotests

Opdatering: 25. sep. 2024 kl. 11:48

1.5.3 - Should no longer cause error when no weapons exist on the map

Opdatering: 1. juni 2024 kl. 12:11

1.5.2 - Should now ignore heavy weapons

Opdatering: 12. apr. 2024 kl. 3:07

1.5.1 - Added missing harmony requirement

Opdatering: 21. mar. 2024 kl. 13:29

1.5.0 - Mod updated for 1.5 and passed autotests

Opdatering: 2. feb. 2024 kl. 13:39

1.4.3 - All quest-pawns should now be considered temporary pawns
Added option to ignore weapon value when deciding on switching weapon
Pawns should no longer try to equip weapons already equipped by others
Used DeepL to update translations for ChineseSimplified, French, German

Opdatering: 31. jan. 2024 kl. 11:16

1.4.2 - Added setting to ignore temporary guests of the colony (quest lodgers)
Used DeepL to update translations for ChineseSimplified, French, German

Opdatering: 10. okt. 2022 kl. 9:37

1.4.1 - Mod updated for 1.4 and passed autotests

Opdatering: 28. apr. 2022 kl. 11:45

1.3.2 - Fixed the dropping of certain weapons. Seems it was the vanilla code that did it, added an override.