Arma 3
Dead's Overthrow
Showing 11-20 of 42 entries
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Update: 31 Jul, 2020 @ 6:32pm

-Fixed AI loot order
-Fixed business name mismatch on Tanoa

Update: 29 Jul, 2020 @ 6:28pm

-Reworked businesses on all maps, they now follow a supply chain and should be MUCH more profitable and play a much larger role in the mid-late game.
-Added in new “OT Trade Goods”
-Reworked looting AI (thanks Blanks!)
-Made trading easier, stability rises less from bulk selling
-Distance from the nearest "port" now plays a role in the price of a towns goods, making trading easier
-Removed VCOM AI from friendly troops, should make commanding them not migraine inducing
-NATO will now use smoke arty during battles
-Map Info will now give more information about businesses
-Many many many fixes

Update: 21 Jul, 2020 @ 7:39am

-Fixed item loot chance
-Removed ability for police to have IED's and slam
-Police now have flash-bangs

Update: 20 Jul, 2020 @ 7:02am

-Added in (rare) chance for random police searches in towns, you're now no longer safe to carry ten shotguns in your pocket at all times
-Added support for Aegis
-Added in HC support (will probably be very buggy)
-Fixed many, many bugs on Livonia
-Made new business GUI, currently a lot of it is a placeholder for things to come
-Business products are now A LOT more valuable, hopefully making business actually profitable to run
-Upgrading business price does not scale nearly as much
-Added in a few new crafting recipes
-Fixed infinitely selling some items
-Can no longer interact with NATO troops
-Can no longer interact with NATO vehicles until after all their crew is dead
-FOB’s now have a do not enter radius that will set you wanted

Update: 17 Jul, 2020 @ 11:18am

-Added missing bikey

Update: 12 Jul, 2020 @ 10:20pm

- (Hopefully) Fixed business levels not probably being transmitted across the server-client boundary
- Finally noticed the HUD wasn't actauly centered and fixed it

Update: 10 Jul, 2020 @ 8:33am

-Redesigned HUD
-Added menu option to manage squads assigned via High Command
-Slightly tweaked some GUI's
-Fixed stealing wheels not setting the player wanted

Update: 5 Jul, 2020 @ 4:50pm

-Added NATO Laptops at bases that can give blufor blueprints
-Fixed ammo boxes being bugged out on loading a save
-Adjusted Factory Logic
-Added possible CTRG Response to NATO initiated battles
-Various other tweaks and bug fixes

Update: 2 Jul, 2020 @ 12:19am

-Added ability to upgrade the Factory which speeds up construction times.
-Removed string based saving
-Added ability to see faction rep information from map info (click on the factions flag)
-Replaced logo
-Fixed bug and exploit fixes

Update: 28 Jun, 2020 @ 5:25pm

-Fixed Livonia
-Edited AI looting script, guns are no longer immediately collected and required and AI move near them to be picked up.
-Fixed recon mission.
-Missions that required moving between two towns should no longer have the destination the same as the source
-Added new mission available at captured towns.