XCOM: Chimera Squad
NonLethalBind
1–8 из 8
Обновление: 9 мая. 2020 г. в 12:47

1.4: Fixed bug where enemy vipers would be rendered unconscious instead of killed if they died while binding xcom soldiers.

Обновление: 3 мая. 2020 г. в 0:34

1.3b: Testing with codex revealed bug still existed for that unit, made a special exception in the code to fix the problem

Обновление: 2 мая. 2020 г. в 21:10

Fixed bug introduced in last update. Was crashing upon bind-killing non-capturable units.

Обновление: 1 мая. 2020 г. в 23:35

Made mod compatible with "Enemy Capture Counter" mod. The counter was counting enemies incapacitated at the end of the round as being both unconscious and captured, giving an inflated number of total aliens.

Also modified the script so it displays the enemy unit unconscious notification in this situation. This isn't vanilla behaviour, in vanilla the unit's death message was also hidden but hopefully this allay some people's worries about whether the mod is actually working.

Обновление: 28 апр. 2020 г. в 11:32

Fixed bug where Torque was still killing people who were bound at the end of an encounter (when it auto-ended).

Обновление: 27 апр. 2020 г. в 6:33

update

Обновление: 27 апр. 2020 г. в 6:29

update

Обновление: 27 апр. 2020 г. в 6:00

update