XCOM: Chimera Squad

XCOM: Chimera Squad

NonLethalBind
Viser 1-8 af 8 forekomster
Opdatering: 9. maj 2020 kl. 12:47

1.4: Fixed bug where enemy vipers would be rendered unconscious instead of killed if they died while binding xcom soldiers.

Opdatering: 3. maj 2020 kl. 0:34

1.3b: Testing with codex revealed bug still existed for that unit, made a special exception in the code to fix the problem

Opdatering: 2. maj 2020 kl. 21:10

Fixed bug introduced in last update. Was crashing upon bind-killing non-capturable units.

Opdatering: 1. maj 2020 kl. 23:35

Made mod compatible with "Enemy Capture Counter" mod. The counter was counting enemies incapacitated at the end of the round as being both unconscious and captured, giving an inflated number of total aliens.

Also modified the script so it displays the enemy unit unconscious notification in this situation. This isn't vanilla behaviour, in vanilla the unit's death message was also hidden but hopefully this allay some people's worries about whether the mod is actually working.

Opdatering: 28. apr. 2020 kl. 11:32

Fixed bug where Torque was still killing people who were bound at the end of an encounter (when it auto-ended).

Opdatering: 27. apr. 2020 kl. 6:33

update

Opdatering: 27. apr. 2020 kl. 6:29

update

Opdatering: 27. apr. 2020 kl. 6:00

update