XCOM: Chimera Squad

XCOM: Chimera Squad

NonLethalBind
1-8 van 8 items weergegeven
Update: 9 mei 2020 om 12:47

1.4: Fixed bug where enemy vipers would be rendered unconscious instead of killed if they died while binding xcom soldiers.

Update: 3 mei 2020 om 0:34

1.3b: Testing with codex revealed bug still existed for that unit, made a special exception in the code to fix the problem

Update: 2 mei 2020 om 21:10

Fixed bug introduced in last update. Was crashing upon bind-killing non-capturable units.

Update: 1 mei 2020 om 23:35

Made mod compatible with "Enemy Capture Counter" mod. The counter was counting enemies incapacitated at the end of the round as being both unconscious and captured, giving an inflated number of total aliens.

Also modified the script so it displays the enemy unit unconscious notification in this situation. This isn't vanilla behaviour, in vanilla the unit's death message was also hidden but hopefully this allay some people's worries about whether the mod is actually working.

Update: 28 apr 2020 om 11:32

Fixed bug where Torque was still killing people who were bound at the end of an encounter (when it auto-ended).

Update: 27 apr 2020 om 6:33

update

Update: 27 apr 2020 om 6:29

update

Update: 27 apr 2020 om 6:00

update