Wildermyth

Wildermyth

Expanded Items: Weapons
Viser 11–20 av 67 bidrag
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Oppdatering: 29. jan. 2022 @ 14.14

Update:
-Dualwield weapons now are triggered and use all abilities (but they are activated randomly with skills like "Guardian").
-No more broken Hunters with Throughshots + Ambush combinations.

Oppdatering: 28. jan. 2022 @ 15.29

Update:
-Resources cost of all weapons increased same as new vanilla valors.
-Crossbows and other piercing strikes now Pierce:2.
-Staff don't add Speed anymore.
-Some text improvements and fixes.

Oppdatering: 27. juli 2021 @ 10.14

Update
-Images of tier 1 2hand crossbows are better now.

Oppdatering: 25. juli 2021 @ 4.53

Update
-Fixed a bug preventing off-hand weapons of being crafted in overlan.

Oppdatering: 24. juli 2021 @ 8.52

Update
-Fixed Fire Axe tier 3 attack, i know what was going on now.

Oppdatering: 24. juli 2021 @ 3.23

Update
-Fixed tier 3 axe attack bug (wtf? i still dont know why but its fixed).
-Fixed swap weapons not allowing to attack or do some other actions.

Oppdatering: 23. juli 2021 @ 4.42

Update
-Trying to debug an issue encountered by one player involving change weapons in combat.

Oppdatering: 18. juli 2021 @ 13.59

Update

Oppdatering: 5. juli 2021 @ 2.15

Update
-Some text corrections and bonus adjustments.

Oppdatering: 4. juli 2021 @ 6.12

Update
-Spell damage added to wands, staffs and daggers.
-Potency scaling by tier to maces and 2h maces.