Wildermyth
Expanded Items: Weapons
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Actualización: 29 ENE 2022 a las 2:14 p. m.

Update:
-Dualwield weapons now are triggered and use all abilities (but they are activated randomly with skills like "Guardian").
-No more broken Hunters with Throughshots + Ambush combinations.

Actualización: 28 ENE 2022 a las 3:29 p. m.

Update:
-Resources cost of all weapons increased same as new vanilla valors.
-Crossbows and other piercing strikes now Pierce:2.
-Staff don't add Speed anymore.
-Some text improvements and fixes.

Actualización: 27 JUL 2021 a las 10:14 a. m.

Update
-Images of tier 1 2hand crossbows are better now.

Actualización: 25 JUL 2021 a las 4:53 a. m.

Update
-Fixed a bug preventing off-hand weapons of being crafted in overlan.

Actualización: 24 JUL 2021 a las 8:52 a. m.

Update
-Fixed Fire Axe tier 3 attack, i know what was going on now.

Actualización: 24 JUL 2021 a las 3:23 a. m.

Update
-Fixed tier 3 axe attack bug (wtf? i still dont know why but its fixed).
-Fixed swap weapons not allowing to attack or do some other actions.

Actualización: 23 JUL 2021 a las 4:42 a. m.

Update
-Trying to debug an issue encountered by one player involving change weapons in combat.

Actualización: 18 JUL 2021 a las 1:59 p. m.

Update

Actualización: 5 JUL 2021 a las 2:15 a. m.

Update
-Some text corrections and bonus adjustments.

Actualización: 4 JUL 2021 a las 6:12 a. m.

Update
-Spell damage added to wands, staffs and daggers.
-Potency scaling by tier to maces and 2h maces.