Stellaris

Stellaris

L-Cluster Access (3.14)
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Update: 3 Feb, 2021 @ 3:27pm

small fixes (improving closing L-cluster, dragon_friendship)

Update: 30 Jan, 2021 @ 2:02pm

Vanilla minor improvements:
* liquidate_clues (break reward if you had already the final project)
* If the L-Gates open there is a noticeable jerk/lag due the L-Cluster creation. The simple workaround was to put this event directly after each notification event.

Replaced the "tech_lgate_activation" prerequisites for the "tech_lcluster_access" with "tech_lgate_construction". (Because this tech in fact cannot be obtained anymore after the cluster opening, if you were very unlucky and had no lgate project at all).

Update Chinese - thx LunarTraveller

Update: 2 Jan, 2021 @ 5:13pm

fix disabled lgate init
fix vanilla abort LCLUSTER_PROJECT and tech

Update: 23 Dec, 2020 @ 2:54pm

fix lgate construction (potential)

Update: 22 Dec, 2020 @ 4:49pm

Update: 22 Aug, 2020 @ 1:02am

Compatibility Fix for last update of Gigastructural Engineering & More (2.7)

Update: 7 Jul, 2020 @ 7:38am

Update: 7 Jul, 2020 @ 7:34am

Update: 5 Jun, 2020 @ 6:22am

Update: 5 Jun, 2020 @ 4:46am

bit increasing chance getting tech
+ fallback language for all localisations
+ getting nanites on lgate clue (required for tech)