RimWorld

RimWorld

Biomes! Islands
Viser 11–20 av 42 bidrag
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Oppdatering: 20. aug. 2023 @ 8.41

[Auto-generated text]: Update on 8/20/2023 11:41:46 AM.

Oppdatering: 12. feb. 2023 @ 18.25

Giddy-Up 2 compatibility!

Oppdatering: 5. nov. 2022 @ 17.50

Hopefully further fixed events on the ocean.

Oppdatering: 29. okt. 2022 @ 10.10

Events that spawn out in the ocean should now spawn bridges underneath structures.

Oppdatering: 15. okt. 2022 @ 13.17

1.4 Compatibility!

Aquatic fences and gates!

Oceans are now traversable via caravans!

Oppdatering: 16. sep. 2022 @ 14.14

[Auto-generated text]: Update on 9/16/2022 5:14:15 PM.

Oppdatering: 9. sep. 2022 @ 8.28

Now ready for Biomes! Prehistoric!!

Also some various fixes and tweaks:

- Road bug fixed
- Better performance for terrainmovementkit
- Stuck animals bug fixed (as far as we can tell)

Oppdatering: 21. juli 2022 @ 15.01

Fixed the baitfish bug.

Oppdatering: 18. juli 2022 @ 12.27

Biomes! Islands
- Preparation for Biomes! Prehistoric.
- Add Green Algae and Bayhops to VPE-MorePlants Growing Zones.
- Add Coral Floors with VFE - Architect and Coral Deep Bridges with VFEArchitect Addon and Patches.
- Add Coral Mosaic Floors with VFE - Classic.
- Freshwater Animals are allowed in Dubs Bad Hygiene / Lite Pool Water.
- Add Movement restrictions for Beach and Subterranean animal behavior.
- Add Flippers, ask King Zora for more info.

Oppdatering: 11. feb. 2022 @ 19.19

[Auto-generated text]: Update on 2/11/2022 10:19:19 PM.

Misc bugfixes, patches, and under the hood stuff. Includes:

- new plant system inmplemented
- added several new species of fish