RimWorld
Biomes! Islands
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Aggiornamento: 20 ago 2023, 8:41

[Auto-generated text]: Update on 8/20/2023 11:41:46 AM.

Aggiornamento: 12 feb 2023, 18:25

Giddy-Up 2 compatibility!

Aggiornamento: 5 nov 2022, 17:50

Hopefully further fixed events on the ocean.

Aggiornamento: 29 ott 2022, 10:10

Events that spawn out in the ocean should now spawn bridges underneath structures.

Aggiornamento: 15 ott 2022, 13:17

1.4 Compatibility!

Aquatic fences and gates!

Oceans are now traversable via caravans!

Aggiornamento: 16 set 2022, 14:14

[Auto-generated text]: Update on 9/16/2022 5:14:15 PM.

Aggiornamento: 9 set 2022, 8:28

Now ready for Biomes! Prehistoric!!

Also some various fixes and tweaks:

- Road bug fixed
- Better performance for terrainmovementkit
- Stuck animals bug fixed (as far as we can tell)

Aggiornamento: 21 lug 2022, 15:01

Fixed the baitfish bug.

Aggiornamento: 18 lug 2022, 12:27

Biomes! Islands
- Preparation for Biomes! Prehistoric.
- Add Green Algae and Bayhops to VPE-MorePlants Growing Zones.
- Add Coral Floors with VFE - Architect and Coral Deep Bridges with VFEArchitect Addon and Patches.
- Add Coral Mosaic Floors with VFE - Classic.
- Freshwater Animals are allowed in Dubs Bad Hygiene / Lite Pool Water.
- Add Movement restrictions for Beach and Subterranean animal behavior.
- Add Flippers, ask King Zora for more info.

Aggiornamento: 11 feb 2022, 19:19

[Auto-generated text]: Update on 2/11/2022 10:19:19 PM.

Misc bugfixes, patches, and under the hood stuff. Includes:

- new plant system inmplemented
- added several new species of fish