Rivals of Aether

Rivals of Aether

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Aggiornamento: 15 ago 2020, 18:44

v0.49

Aggiornamento: 15 ago 2020, 17:49

kirby ability stuff

Aggiornamento: 13 ago 2020, 19:59

anim touch ups

Aggiornamento: 13 ago 2020, 13:14

v0.46

Aggiornamento: 12 ago 2020, 19:23

forward strong angle changed to sakurai angle, down strong is a bit wider and the back hitbox is a bit further, giving it more range

Aggiornamento: 12 ago 2020, 15:36

-utilt has less endlag
-bair is wider and has more range
-uair is a bit higher up

Aggiornamento: 12 ago 2020, 14:31

v0.43

Aggiornamento: 12 ago 2020, 13:47

Obligatory simultaneous patch

Aggiornamento: 12 ago 2020, 12:30

- Jab is a tad bit faster now. This is to make tilt cancelling actually possible.
- Up tilt's startup has been decreased by 1 frame, also for tilt cancelling purposes.
- Down tilt's hitbox is slightly more elevated in order to give it more range. The same applies to magic charged down tilt.
- Up strong and its charged variant should """"probably"""" be less easier to fall off.
- Up aerial is slightly higher up, in order to give it a bit of range.
- Charged forward special has less knockback scaling (.9->.7) and requires more magic bars to be used(2MB->3MB).
- Up special gains more height when using up magic bars to charge it.

Aggiornamento: 10 ago 2020, 20:32

i overtuned a stat lol