Garry's Mod

Garry's Mod

Momo's Map Manipulation Tool
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Mis à jour le : 18 mai 2020 à 1h56

Material preview: now materials are loaded by reading .vmt files.
(Making a copy of a material that was already loaded by the map did not work.)

Mis à jour le : 17 mai 2020 à 6h37

Added a material browser for info_overlay & infodecal entities

Mis à jour le : 15 mai 2020 à 20h54

Added entity counts in "Remove entities by class", except for internal entities

Mis à jour le : 13 mai 2020 à 23h09

Fixed error with empty entity keyvalues set

Mis à jour le : 21 avr. 2020 à 16h49

GUI: added tooltips & a status bar

Mis à jour le : 20 avr. 2020 à 10h30

  • Fixed conversion from float32 to text (applied to Vector & Angle): always decimal notation & guaranteed precision (always enough digits after decimal point)
  • Due to new float32 to text conversion, int32s are now formatted explicitly.

Mis à jour le : 16 avr. 2020 à 7h55

Avoid precision loss caused by util.KeyValuesToTable() when importing info_overlays & prop_statics as text

Mis à jour le : 14 avr. 2020 à 15h55

  • info_overlays can be exported and imported as text.
  • Redesigned float32 encoding for better accuracy and simplicity (some values still get lower than expected when decoding re-encoded float32s)
  • Slightly improved prop_statics decoding

    Mis à jour le : 1 avr. 2020 à 15h53

    Added French GUI translation

    Mis à jour le : 29 mars 2020 à 15h05

    Added func_useableladder to the Spawn() blacklist: not working if Spawn()ed again