Total War: ATTILA

Total War: ATTILA

BRAN MK 1212 BATTLE AI
Showing 51-60 of 72 entries
< 1 ... 4  5  6  7  8 >
Update: 2 Feb, 2020 @ 1:56pm

Added rules for naval battles-ships have higher hit points and morale. Ship charge speed raised 10%. Raised hit point 5% on heavy and medium infantry. Changed fire combustion levels to vegetation and towers. Longer time to hold capture points.

Update: 29 Jan, 2020 @ 7:31pm

Changed sword weapon length 10% for better combat.

Update: 28 Jan, 2020 @ 11:22pm

Increased length of spears,lances,longswords,polearms by 10%

Update: 28 Jan, 2020 @ 1:59pm

Horse run speed raised to run down routing units.

Update: 27 Jan, 2020 @ 12:24pm

Cloth and Leather and Wicker armor is weaker against missiles and arrows. Mail , Scale and Plate stronger against missiles and arrows.

Update: 27 Jan, 2020 @ 3:45am

Battles are more intense with better AI-prepare to get spanked!

Update: 27 Jan, 2020 @ 1:32am

Update: 26 Jan, 2020 @ 8:21am

Bow arrow AP damage lowered 50% Crossbow AP damage 50%. Damage lowered 10%

Update: 26 Jan, 2020 @ 7:57am

Better special formations and unit effects. Major boost to shield screens and shield walls-better defense and missile blocks Testudo blocks way more missiles. Spear Wall better bonus against cavalry. most special abilities improved all round. Now they are worth using.

Update: 26 Jan, 2020 @ 12:29am

Raised morale penalties for flank and rear attacks. Lowered fatigue stat for combat -units getting exhausted too fast.