Total War: ATTILA

Total War: ATTILA

BRAN MK 1212 BATTLE AI
Showing 61-70 of 72 entries
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Update: 25 Jan, 2020 @ 1:59pm

Reflex bows stats raised.

Update: 25 Jan, 2020 @ 3:02am

Raised shield defense 10% and missile block chance 10% Raised Men Hits Points 15% and Horse Hit points 20% for longer battles. Cav more deadly against light infantry.

Update: 24 Jan, 2020 @ 1:58pm

Ai Generals get some general battle effects in battle (campaign only). Cavalry charge bonus(campaign only).

Update: 24 Jan, 2020 @ 6:16am

General Bodyguard units(Generals,Kings,Sultans,Dukes) will now stay back behind the lines and not rush into battle. Lowered pike damage. Some horse archer units get raised spotting rules.

Update: 22 Jan, 2020 @ 9:01pm

Raised mail, scale and plate armor 15% for longer battles.

Update: 19 Jan, 2020 @ 12:59pm

Heavy Infantry get 10% stat boost. Muslim elite units get 15% stat boost. Bodyguards get 15% stat boost. Better Ai missile range and firing rate and ammo. Ai General Aura raised 15%. Ai charge bonus raised 10%. Raised AP damage on maces and axes 10%.

Update: 18 Jan, 2020 @ 2:47am

Raised charge speed of all cavalry by 15%. Better scouting range for missile cavalry.

Update: 17 Jan, 2020 @ 2:22pm

20% longer ranges for all bow weapons. Swords, maces and axes better killing power. Lances bonus against men.

Update: 17 Jan, 2020 @ 2:52am

Raised melee attack and defense 10%-15% on Kings Guard and Templar and Hospitaller Knights.

Update: 17 Jan, 2020 @ 2:15am

Lowered Archer and Crossbowmen melee defense and morale stats by 35%. They were too high.