Total War: ATTILA

Total War: ATTILA

BRAN MK 1212 BATTLE AI
目前顯示第 51-60 項,共 72 項
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更新:2020 年 2 月 2 日 @ 下午 1:56

Added rules for naval battles-ships have higher hit points and morale. Ship charge speed raised 10%. Raised hit point 5% on heavy and medium infantry. Changed fire combustion levels to vegetation and towers. Longer time to hold capture points.

更新:2020 年 1 月 29 日 @ 下午 7:31

Changed sword weapon length 10% for better combat.

更新:2020 年 1 月 28 日 @ 下午 11:22

Increased length of spears,lances,longswords,polearms by 10%

更新:2020 年 1 月 28 日 @ 下午 1:59

Horse run speed raised to run down routing units.

更新:2020 年 1 月 27 日 @ 下午 12:24

Cloth and Leather and Wicker armor is weaker against missiles and arrows. Mail , Scale and Plate stronger against missiles and arrows.

更新:2020 年 1 月 27 日 @ 上午 3:45

Battles are more intense with better AI-prepare to get spanked!

更新:2020 年 1 月 27 日 @ 上午 1:32

更新:2020 年 1 月 26 日 @ 上午 8:21

Bow arrow AP damage lowered 50% Crossbow AP damage 50%. Damage lowered 10%

更新:2020 年 1 月 26 日 @ 上午 7:57

Better special formations and unit effects. Major boost to shield screens and shield walls-better defense and missile blocks Testudo blocks way more missiles. Spear Wall better bonus against cavalry. most special abilities improved all round. Now they are worth using.

更新:2020 年 1 月 26 日 @ 上午 12:29

Raised morale penalties for flank and rear attacks. Lowered fatigue stat for combat -units getting exhausted too fast.