Unturned

Unturned

Unturned: Fallout Online
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Update: 24 Jun, 2024 @ 11:24pm

Update: 24 Jun, 2024 @ 8:30pm

Update: 24 Jun, 2024 @ 7:25pm

- Removed loot and zombies from destroyed military base east of San Fran
- Demoted Travis AFB to tier 1
- Added full suit deadzones to goo piles around the wasteland
- Removed some of the minor uninmportant locations around the map

Update: 22 Jun, 2024 @ 4:25pm

small necropolis fixes

Update: 22 Jun, 2024 @ 2:28pm

Fully revamped the city of Necropolis

Update: 14 May, 2024 @ 2:12pm

- Added deadzones around radiation pools
- Worked more on the future location for the Griffith Observatory (WIP)
- Refurbished parts of NCR City to be more accurate to Fallout 2 (WIP)

Update: 13 May, 2024 @ 4:14pm

- Updated road assets for coastal Boneyard
- Added more debris to destroyed Brotherhood Bunkers
- Added BOS insignia to BOS Bunkers
- Updated military base near Lost Hills with current loot assets
- Changed military base near Sac Town to a tier 1 and updated its assets
- Added placeholder geometry for the Griffith Observatory

Update: 11 May, 2024 @ 4:24pm

necropolis wip

Update: 30 Apr, 2024 @ 12:46pm

-Worked on Navarro to look more accurate to Fallout 2, and added the new interactable objects.
-Renovated all of Santa Rosa adding the new objects.
-Worked on terrain and foliage around the Navarro and Santa Rosa area

Update: 26 Apr, 2024 @ 6:07pm

-Added Radios tuned to Radio New Vegas in and around the New Vegas Area. In the Future we will also have other radio stations such as Radio New California.
-Cleaned up Port Orford and added the new interactable objects.
-Cleaned up Cave Junction and added new interactable objects.
-Cleaned up Crescent City and added new interactable objects.
-Cleaned up Eureka and added new interactable objects.
-Added new interactable objects to the Tank Depot outside of Eureka.