Unturned

Unturned

Unturned: Fallout Online
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Uppdatering: 24 jun, 2024 @ 23:24

Uppdatering: 24 jun, 2024 @ 20:30

Uppdatering: 24 jun, 2024 @ 19:25

- Removed loot and zombies from destroyed military base east of San Fran
- Demoted Travis AFB to tier 1
- Added full suit deadzones to goo piles around the wasteland
- Removed some of the minor uninmportant locations around the map

Uppdatering: 22 jun, 2024 @ 16:25

small necropolis fixes

Uppdatering: 22 jun, 2024 @ 14:28

Fully revamped the city of Necropolis

Uppdatering: 14 maj, 2024 @ 14:12

- Added deadzones around radiation pools
- Worked more on the future location for the Griffith Observatory (WIP)
- Refurbished parts of NCR City to be more accurate to Fallout 2 (WIP)

Uppdatering: 13 maj, 2024 @ 16:14

- Updated road assets for coastal Boneyard
- Added more debris to destroyed Brotherhood Bunkers
- Added BOS insignia to BOS Bunkers
- Updated military base near Lost Hills with current loot assets
- Changed military base near Sac Town to a tier 1 and updated its assets
- Added placeholder geometry for the Griffith Observatory

Uppdatering: 11 maj, 2024 @ 16:24

necropolis wip

Uppdatering: 30 apr, 2024 @ 12:46

-Worked on Navarro to look more accurate to Fallout 2, and added the new interactable objects.
-Renovated all of Santa Rosa adding the new objects.
-Worked on terrain and foliage around the Navarro and Santa Rosa area

Uppdatering: 26 apr, 2024 @ 18:07

-Added Radios tuned to Radio New Vegas in and around the New Vegas Area. In the Future we will also have other radio stations such as Radio New California.
-Cleaned up Port Orford and added the new interactable objects.
-Cleaned up Cave Junction and added new interactable objects.
-Cleaned up Crescent City and added new interactable objects.
-Cleaned up Eureka and added new interactable objects.
-Added new interactable objects to the Tank Depot outside of Eureka.