Rescue HQ - The Tycoon

Rescue HQ - The Tycoon

Emergency EMS (Medic's Only) Scenario
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Update: 31 Jan, 2020 @ 9:25am

Alpha 38:
Vehichle and treatment stations upkeep and build costs updated (Raised)
OR now uses medikits instead of medicine
Weekly payments from goverment increased to suppliment higher vehichle costs slightly

Pre op no longer gives paperwork, Will still give chances to higher end papers to help supliment increased costs. Good luck on that OR

Update: 31 Jan, 2020 @ 8:13am

Alpha 37:

Quick fix, to the patients that arive, should be only custom ones that go to proper stations.

Still have the old patient info as a legacy so old saves will still function.

Update: 31 Jan, 2020 @ 8:03am

Alpha 36:

+ A few more emergencies, higher level just in case you get that far
+ Patients should no longer bug and sometimes give money or reputation instead of paperwork files ect
+ Fully treating a patient shiould give a paperwork and a chance for file/more paperwork (insurance forms)
+ Increased goverment payments each week.
- Note, it will get harder, working towards pricing of vehichles & equipment next so stock up quick

Update: 26 Jan, 2020 @ 7:15pm

Alpha 35:

Little one, a lot of asthetic stuff going on lately,

Added toronto skyline when slecting scenario.
A few more loca fixes

Update: 26 Jan, 2020 @ 6:30pm

Alpha 34:

Fix to large drug cabinet being set to medic
Fix to OR costing more rep to not be bought.built early and be usless.
OR costs increased
Tutorial tasks now give 2 super staff (3 level ups) [one for each shift]
Tutorial gives some extra monies.

Spelling fixes in Loca Jeeze that was one cramped craped tent :O

Update: 26 Jan, 2020 @ 6:06pm

Alpha 33:

A few small changes again, doing a lot of ballances should really make it easy, might be a tad to easy at the moment

- Medikit racks are now cheaper
- Cast machine does not cost rep to unlock just build orthopediology (it requires it so kind of annoying to not have)
- Lowered chance of training missions (book) to be a CPR class. Going to look into new icons for some of them just to make it easier to diferentiate between XP and CPR training.

Known bug; For some reason some patients error and need OR during week 1/2 when no OR is avalible/unlocked.

Update: 26 Jan, 2020 @ 5:29pm

Alpha 32:

Quick bit, Fix to paitent transfer emergencies,
- If you see that pair of scicorss anywhere please let me know!

Update: 26 Jan, 2020 @ 4:32pm

Alpha 31:

Wow did i need to do some rebalancing!

Main changes that i can remember
- start with 150k instead of 100k
- Get more staff from the tutorials
-
Big change to medikits as they dont store well
-No more fixing broken ones.
- simaler to drug lab, build at the station then store at the rack
- It will take longer to assemble medikits but should ballance out
- Removed all (i hope) of the non medic items that were showing up but still locked, sorry i didnt see them come up earlier.
- should get emergencies less freequently week 1 to give you a better pace to build and get setup

Update: 26 Jan, 2020 @ 11:00am

Alpha 30:
A few more emergencies.

Last few updates where done on twitch. If you have any more ideas please let me know. can say weeks 1 and 2 are 99% done just a few more icon updates that i would want to do to finish that off.

Update: 26 Jan, 2020 @ 10:07am

Alpha 29:

Spell check update
- Wow did i have a lot of spelling errors. Everything should be fixed now, please feel free to screenshot/send me any more you may find that I/Word hhave missed.