Rescue HQ - The Tycoon

Rescue HQ - The Tycoon

Emergency EMS (Medic's Only) Scenario
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Update: 17 Mar, 2020 @ 2:42pm

Patch 59:

Update to emergency spawn rates

Made a few less happen in week 1
Some extra chances for easier ones in week 2
Changed interval rate to be odd so it can change the time a fair bit to be less comon feeling.

A few more changes to training missions to fit in ballance aswell. (less on time feeling.)

Update: 17 Mar, 2020 @ 1:59pm

Patch 58:

Fix to Training emergencies over spawning, would spawn 2 instead of the 1,
Changed rate of them a bit to be more ballanced, Will be more comon as the game progresses to allow more opertunities for learning.

Training desk tier 2 should be functonal

Waiting bench is a little slower as the 2 seater couch will function the same but better!

A few loca fixes.

Update: 17 Mar, 2020 @ 8:15am

Patch 56:

A few emergencies fixed
Crash carts now auto refill turned on by default
A few loca fixes

Update: 15 Mar, 2020 @ 6:37pm

Patch 55:

Mini patch, Fix for Elmonella spam 1, save/function will be more larger patches soon!

Update: 8 Feb, 2020 @ 7:53pm

Patch 54:

+ New Emergencies
+ Fixed Chair, will now unlock
+ pushed back training missions and start to normal ones.
+ Fixed training missions sometimes giving reputation
+ Fixed popup at start, may remove kinda repeating itself.
+ OR properly locked untill week 3 (1250 rep)

Update: 8 Feb, 2020 @ 9:02am

Patch 53:

+ New

Update: 8 Feb, 2020 @ 5:57am

Patch 52:

+ EmergencyTag update
+ Emergencies now show simaler/the same icon than the skill boost trait that goes with it.
+ Hazmat Icon/trait added.

Update: 7 Feb, 2020 @ 8:21pm

Patch 52:

Some may say this one was iconic ;)
+ All skills/traits of medics are now stand alone (should work better this way)
+ A few more traits/a few ballances
- Your old ones should convert when your staff start their shifts.
+ Custom icons to emergencies.
- Each does have a number but its kinda small details to tell what it is :)
- May come back to this eventualy.

Update: 6 Feb, 2020 @ 2:49pm

Alpha 51:

+ Fix transfer type emergency icon
+ More item/staff bassed emergencie (non patient)

Current total of custom emergencies = 125
Main missions = 8

Update: 6 Feb, 2020 @ 1:52pm

Patch 50:

+ CDC emergency is now in!
- Week 4 ending, Whoopsed that one didnt i XD
+ New item emergencies, Thinking of new icon not sure yet
- Can pay by cash, Reputation or a form of paperwork, Can also be a mix of rewards
+ New Patient Transport Emergencys
- These ones will reqire beds and often some medical supplies to help facilitate transport.
- Often rewarded paperwork for these so you still need to process them. A more instant reward.
+ New skills for dealing with Elmonella
- Tough skills to get, only high level medics will level up into them
- Can be trained to learn them.