Rescue HQ - The Tycoon

Rescue HQ - The Tycoon

Emergency EMS (Medic's Only) Scenario
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Update: 13 Jan, 2020 @ 7:27am

Alpha 19:

Fix for xp training missions. (removed a [ error)
A few new emergencies.
Slight ballances to what type/when emergencies come. Training may be a bit to rare

Update: 12 Jan, 2020 @ 8:03pm

Alpha 18.1:

Added icon for offroad (Whoops forgot to build assets before update)

Update: 12 Jan, 2020 @ 7:48pm

Alpha 18:

New training missions.
- CPR classes that scale to each week.
- XP bassed missions, no big challenge, just takes time and a few medics to give them some easy xp, then again, time is money so is it really free?

Drug cabinet.
- New storage for medicine, the Large Medicine Cabinet, it costs more but stores more.

OR loca updates

Training and speech mission icon (to the right side of screen) updated, should be smaller and look better

Trait icon for emergencies with Burn & Electrical.

a few more emergencies.

Update: 12 Jan, 2020 @ 6:41pm

Alpha 17:

New Patient types!

Trauma center is now pre operation
Intensive care is now operation center
- Needs to be made in operation room.

New emergencies! they dont have loca YET (its the more boring time consuming part i find so skipping it for now, Title and missing # thats there should get the gist of it.

Leveled injuries better to use more level bassed stations.

3 levels of injuries/centers,
level 1: (Week 1, avalible at/near start)
- Triage
- Burn unit
- Radiology
- Orthopedy

Level 2: (Avalible/used week 2)
Resuscitation
Heart attack

Level 3: (Newer stations, used week 3)
Pre op
Operation center

More to come! If anyone wants to write loca's let me know!

Update: 12 Jan, 2020 @ 2:22pm

Alpha 16:

Small one, A few training missions that repeat are removed,
Training missions should now scale bassed on what week your on, the longer you play the better skills youll be able to teach.

Speeches should be fairly comon at the moment, will more likely be lowered by tonight/path 17 writting more and ballancing them out. They will most likely become less profitable.


Update: 12 Jan, 2020 @ 9:49am

Alpha 15:

Training mission update!
Every trait has a training mission, they do need a ballance, expecting it to be done today/tomrrow.
Half of missions and half of traits have locas properly done.
Other half of traits have a basic/rough name and their boost in description.

FIX: Should be able to buy all land now

=-=-=-=-= upcoming update -=-=-=-

Speeches. some bassed on traits, some not.
Good rewards but does rely on triats




Update: 11 Jan, 2020 @ 7:39am

Alpha 14:

New emergency icons for speeches and training missions. They may need to be resized down a bit, let me know

Training emergency changes. (small changes to start)
first training mission will show you how to get rid of needCPR trait
Training missions now give a pretty high chance to earning specific traits. Setup Chemical traits sofar, working on more.

Update: 8 Jan, 2020 @ 8:21pm

Alpha 13:

Paperwork, Files, Cases & Evidence now have a chance to give more money/reputation

Paperwork should have a 1 in 5 of giving 75 reputation instead of standard 50

Paperwork should also have a chance both 750 and 1000 income instead of 500 standard.

Some spelling updates aswell. Slowly improving.

Update: 8 Jan, 2020 @ 7:02pm

Alpha 12:

Started spell checking, Thanks Good2BHandy

Fix for radiology being unlocked at the start, may switch to lower level of rep to unlock, should boost healing and income from greatly.

More spell checking to come!

Update: 3 Jan, 2020 @ 3:00pm

Alpha 11

Fixed icon for speech missions
Changes to level up;
- 5 Levels of skill types,
- Leveling up will give a chance to traits based on level, a level 5 has better skills than a level 2.
-NeedCPR updates
- Fixed speech traits to proper numbers

Todo;
Finish trait loca updates