Left 4 Dead 2

Left 4 Dead 2

Survivor Death Animations (re-used common infected anims)
45 sonuçtan 31 ile 40 arası gösteriliyor
< 1  2  3  4  5 >
Güncelleme: 23 Oca 2020 @ 19:17

* Fix of an accidental VScript error.

Güncelleme: 22 Oca 2020 @ 1:37

* Minor update for ragdolls.

Güncelleme: 6 Oca 2020 @ 0:10

* Updated mapspawn.nut for compatibility.

Güncelleme: 5 Oca 2020 @ 2:56

* Players that died from a Hunter pounce or Charger pummeling now ragdoll only.

Güncelleme: 4 Oca 2020 @ 21:58

* Fixed vanilla death animation's ragdoll not applying elevator fix for ragdoll.

Güncelleme: 4 Oca 2020 @ 21:32

* Finally fixed the extinguishing-ragdoll bug.

Güncelleme: 4 Oca 2020 @ 8:21

* Temporary fix to lower the extinguishing-ragdoll bug from absolute to inconsistent levels. Fix is a bit ugly, though.

Güncelleme: 4 Oca 2020 @ 6:04

* Fixed ragdolls created from death animations going missing on one or more client's ends if death animation's initial ragdoll state was out-of-view from them.

Güncelleme: 2 Oca 2020 @ 4:57

* Half-fixed both static bodies not reacting properly to elevators A.K.A. "ascending to heaven" glitch.
(The bug for the vanilla static body still persists by means of a player dying in mid air, then having their body land on the elevator.
The script is unable to parent the body to the elevator when this happens.)

Güncelleme: 26 Ara 2019 @ 21:38

* Bug fix of the incapacitation check.