Stellaris

Stellaris

Settled Solar Systems
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Uppdatering: 4 apr, 2020 @ 18:20

- Added blockers to Nascent Worlds.
- Improved compatibility with 10x System Scale.

Uppdatering: 18 mar, 2020 @ 21:30

- Fixed Hegemon/Common Ground neighbors not getting their Nascent Worlds.
- Toxic Nascent Worlds are a bit rarer now; ideally they'll be Barren or Frozen.

Uppdatering: 17 mar, 2020 @ 19:47

- Updated to 2.6.
- Empires with the Doomsday, Void Dwellers, Shattered Ring, Life-Seeded, and Resource Consolidation origins will not have any Nascent Worlds in their solar system.

Uppdatering: 29 feb, 2020 @ 22:01

Added toxic Nascent Worlds.

Uppdatering: 29 feb, 2020 @ 18:04

Fixed a few terraforming bugs.

Uppdatering: 29 feb, 2020 @ 17:59

Colossi can now target Nascent Worlds.

Uppdatering: 19 feb, 2020 @ 20:42

Terraforming Nascent Worlds to Machine Worlds is no longer instantaneous.

Uppdatering: 18 feb, 2020 @ 22:01

Added missing "tile" art for Nascent Worlds.

Uppdatering: 10 feb, 2020 @ 21:52

- Deneb's third Nascent World can now be New Luna instead of Helios.
- Nascent Worlds can now have up to two planet modifiers.
- Fixed a bug where Nascent Worlds could have Titanic Life for some reason.

Uppdatering: 5 feb, 2020 @ 21:47

- Minor backend improvements.
- "Interplanetary Expansion" now unlocks Hydroponics as well.