Oxygen Not Included

Oxygen Not Included

Decor Reimagined
Ergebnisse 1–10 von 37
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Update: 13. Jan. um 20:55

(4.19.0.0) Debris values manually configured in the options file are now properly applied again

Update: 22. Nov. 2024 um 11:28

(4.18.0.0) Compatibility with U53-642695

Update: 14. Aug. 2024 um 1:25

(4.17.0.0) Work around a vanilla bug with component load order on the Bonbon Tree

Update: 26. Jul. 2024 um 20:57

(4.16.0.0) Compatibility with U52-623711

Update: 21. Jul. 2024 um 17:36

(4.15.0.0) Compatibility with U52-622509

Update: 29. Feb. 2024 um 21:17

(4.14.0.0) Fix a potential crash with Duplicants inside Trailblazer Modules

Update: 15. Feb. 2024 um 23:37

(4.13.0.0) Compatibility with U51-594211

Update: 9. Nov. 2023 um 22:09

(4.12.0.0) Add compatibility with the mod "Block Decor Effects Behind Walls"

Update: 21. Sep. 2023 um 23:36

(4.11.0.0) Decor for rotated structures will now match the base game as described in https://forums.kleientertainment.com/klei-bug-tracker/oni/buildings-that-have-decor-values-and-are-rotated-will-have-incorrect-decor-spreading-r42172/

Update: 7. Jul. 2023 um 22:39

(4.10.0.0) Park rooms with plants that repeatedly wilt and recover can become Nature Reserves without a reload