Oxygen Not Included
Decor Reimagined
Показване на 1 — 10 от 37 постъпления
< 1  2  3  4 >
Обновление: 13 ян. в 20:55

(4.19.0.0) Debris values manually configured in the options file are now properly applied again

Обновление: 22 ноем. 2024 в 11:28

(4.18.0.0) Compatibility with U53-642695

Обновление: 14 авг. 2024 в 1:25

(4.17.0.0) Work around a vanilla bug with component load order on the Bonbon Tree

Обновление: 26 юли 2024 в 20:57

(4.16.0.0) Compatibility with U52-623711

Обновление: 21 юли 2024 в 17:36

(4.15.0.0) Compatibility with U52-622509

Обновление: 29 февр. 2024 в 21:17

(4.14.0.0) Fix a potential crash with Duplicants inside Trailblazer Modules

Обновление: 15 февр. 2024 в 23:37

(4.13.0.0) Compatibility with U51-594211

Обновление: 9 ноем. 2023 в 22:09

(4.12.0.0) Add compatibility with the mod "Block Decor Effects Behind Walls"

Обновление: 21 септ. 2023 в 23:36

(4.11.0.0) Decor for rotated structures will now match the base game as described in https://forums.kleientertainment.com/klei-bug-tracker/oni/buildings-that-have-decor-values-and-are-rotated-will-have-incorrect-decor-spreading-r42172/

Обновление: 7 юли 2023 в 22:39

(4.10.0.0) Park rooms with plants that repeatedly wilt and recover can become Nature Reserves without a reload