Starbound

Starbound

Architect's Desk
正在显示第 11 - 20 项,共 26 项条目
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更新于:2019 年 10 月 23 日 上午 7:59

Added the glitch evil fortress, the two entrances were different enough that i decided to add both.

更新于:2019 年 10 月 23 日 上午 5:18

Farm based animals should no longer despawn when inside prefab buildings.

更新于:2019 年 10 月 21 日 上午 8:27

Added the glitch dungeon but restored as best as i could.

更新于:2019 年 10 月 20 日 上午 1:51

Added the apex base building.

更新于:2019 年 10 月 19 日 上午 8:24

Fixed a few missing building tiles.

Replaced all air tiles with pink tiles in all buildings to allow better meshing with terrain or rather to make it easier for people to create megastructures using multiple buildings.

This also happens to fix a weird bug when you place buildings in the ocean it would prevent water from flowing.

更新于:2019 年 10 月 19 日 上午 5:34

Fixed the spawn issue but it will only work on new buildings due to the added stagehands.
It's not an ideal fix but it works, basically i've put a stagehand over all the dungeons which acts as a kind of "safe" zone.
Whenever a monster enters this zone they will be despawned. The script should run every second or 60 frames so hopefully it doesn't negatively affect performance.

更新于:2019 年 10 月 14 日 上午 6:24

Added the hylotl ocean city, i modified it slightly so it doesn't have to be placed underwater.

Cleaned up the interface so everything is displayed properly.

更新于:2019 年 10 月 13 日 上午 1:41

Apex camp added.

更新于:2019 年 10 月 12 日 上午 1:33

The Hylotl ruined castle has been added but i have repaired it so you don't have to.

更新于:2019 年 10 月 11 日 上午 4:12

No new buildings just updating the lua stuff.
Thank you bk3000 for telling me about this.