Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Two Turns Per Year Hardcore Mod
กำลังแสดง 31-40 จาก 49 รายการ
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อัปเดต: 19 ธ.ค. 2013 @ 12: 57pm

Patch 8.1 update

อัปเดต: 1 ธ.ค. 2013 @ 1: 45pm

Update:
Lowered building recruitment slot bonuses.

อัปเดต: 29 พ.ย. 2013 @ 9: 12pm

อัปเดต: 29 พ.ย. 2013 @ 8: 56pm

Update:
- Due to reports of AI not recruiting with multiple turn per year recruit times, I reworked recruitment. Now, all units are 1 turn to recruit but there is one less recruitment slot.
- Decreased attrition, increased siege times by 1.
- Various changes to improve compatibility with other mods.

อัปเดต: 29 พ.ย. 2013 @ 8: 40pm

อัปเดต: 24 พ.ย. 2013 @ 5: 01pm

Update: Fixed AI Food bonus for patch 7.

อัปเดต: 15 พ.ย. 2013 @ 5: 24pm

Patch 7 beta compatible.

อัปเดต: 12 พ.ย. 2013 @ 10: 33am

Updated the AI build cost cap, hopefully they will build more advanced buildings. Let me know if it makes anything messed up.

อัปเดต: 7 พ.ย. 2013 @ 12: 21pm

Update 1.4

- Increased experience required for each rank. Agents x2, Generals x1.5
- Decreased cultural conversion bonuses of Buildings by 50%.
- Decreased building replenishment bonuses by 25%.
- Increased Cavalry campaign movement, now the same as the base game.
- Increased Agent and General movement so they don't slow down armies when embedded in them.
- Decreased Siege equipment movement, now reduced by 35%.
- Changed recruitment times for the cheaper medium units to be the same as light units.
- AI gets a food bonus based on difficulty level.

อัปเดต: 5 พ.ย. 2013 @ 6: 08pm