Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Two Turns Per Year Hardcore Mod
目前顯示第 31-40 項,共 49 項
< 1  2  3  4  5 >
更新:2013 年 12 月 19 日 @ 下午 12:57

Patch 8.1 update

更新:2013 年 12 月 1 日 @ 下午 1:45

Update:
Lowered building recruitment slot bonuses.

更新:2013 年 11 月 29 日 @ 下午 9:12

更新:2013 年 11 月 29 日 @ 下午 8:56

Update:
- Due to reports of AI not recruiting with multiple turn per year recruit times, I reworked recruitment. Now, all units are 1 turn to recruit but there is one less recruitment slot.
- Decreased attrition, increased siege times by 1.
- Various changes to improve compatibility with other mods.

更新:2013 年 11 月 29 日 @ 下午 8:40

更新:2013 年 11 月 24 日 @ 下午 5:01

Update: Fixed AI Food bonus for patch 7.

更新:2013 年 11 月 15 日 @ 下午 5:24

Patch 7 beta compatible.

更新:2013 年 11 月 12 日 @ 上午 10:33

Updated the AI build cost cap, hopefully they will build more advanced buildings. Let me know if it makes anything messed up.

更新:2013 年 11 月 7 日 @ 下午 12:21

Update 1.4

- Increased experience required for each rank. Agents x2, Generals x1.5
- Decreased cultural conversion bonuses of Buildings by 50%.
- Decreased building replenishment bonuses by 25%.
- Increased Cavalry campaign movement, now the same as the base game.
- Increased Agent and General movement so they don't slow down armies when embedded in them.
- Decreased Siege equipment movement, now reduced by 35%.
- Changed recruitment times for the cheaper medium units to be the same as light units.
- AI gets a food bonus based on difficulty level.

更新:2013 年 11 月 5 日 @ 下午 6:08