Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Two Turns Per Year Hardcore Mod
Εμφάνιση 31-40 από 49 καταχωρίσεις
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Ενημέρωση: 19 Δεκ 2013 στις 12:57

Patch 8.1 update

Ενημέρωση: 1 Δεκ 2013 στις 13:45

Update:
Lowered building recruitment slot bonuses.

Ενημέρωση: 29 Νοε 2013 στις 21:12

Ενημέρωση: 29 Νοε 2013 στις 20:56

Update:
- Due to reports of AI not recruiting with multiple turn per year recruit times, I reworked recruitment. Now, all units are 1 turn to recruit but there is one less recruitment slot.
- Decreased attrition, increased siege times by 1.
- Various changes to improve compatibility with other mods.

Ενημέρωση: 29 Νοε 2013 στις 20:40

Ενημέρωση: 24 Νοε 2013 στις 17:01

Update: Fixed AI Food bonus for patch 7.

Ενημέρωση: 15 Νοε 2013 στις 17:24

Patch 7 beta compatible.

Ενημέρωση: 12 Νοε 2013 στις 10:33

Updated the AI build cost cap, hopefully they will build more advanced buildings. Let me know if it makes anything messed up.

Ενημέρωση: 7 Νοε 2013 στις 12:21

Update 1.4

- Increased experience required for each rank. Agents x2, Generals x1.5
- Decreased cultural conversion bonuses of Buildings by 50%.
- Decreased building replenishment bonuses by 25%.
- Increased Cavalry campaign movement, now the same as the base game.
- Increased Agent and General movement so they don't slow down armies when embedded in them.
- Decreased Siege equipment movement, now reduced by 35%.
- Changed recruitment times for the cheaper medium units to be the same as light units.
- AI gets a food bonus based on difficulty level.

Ενημέρωση: 5 Νοε 2013 στις 18:08