KeeperRL

KeeperRL

Alpha29BonusDev
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Update: 22 Jan, 2020 @ 2:06pm

About 40% of z-levels past level 12 now contain scaling dungeon inhabitants with a large variety of possible creatures. They get tougher as they go down (about 1 level per z-level).

Update: 21 Jan, 2020 @ 2:28pm

Gave imps to dark knight keeper (He was a bit painful to play).

Update: 18 Jan, 2020 @ 2:47pm

Added zones to elementalist

Update: 18 Jan, 2020 @ 2:25pm

Recently:

1) Added lots of waves after turn 100,000 when playing an "endless mode" game
2) Make mummy lords green and wonder mushrooms a slightly different color from rage mushrooms
3) Added Sleep mushrooms

Update: 18 Jan, 2020 @ 2:25pm

Update: 18 Jan, 2020 @ 2:24pm

Update: 16 Jan, 2020 @ 9:04am

Update: 16 Jan, 2020 @ 8:26am

Update: 16 Jan, 2020 @ 3:12am

Put elves in a tree castle.

Update: 10 Jan, 2020 @ 10:55pm

Put the bottomless dungeon back to being 100 levels. It was liked the way it was (that is the feedback I have).