Stellaris

Stellaris

Upgradable Resource Refineries
Näytetään 11–20 / 27
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Päivitys: 17.12.2021 klo 11.17

Updated the Russian localization. My special thanks go to Naik21, who did the translation work!

Päivitys: 17.12.2021 klo 10.30

Fixed a bug which made the alloy foundry a 1 per planet building.

Päivitys: 16.12.2021 klo 8.33

Extensive update to make the game compatible with the latest version of the game.

New:
-3 tiers of alloy buildings
-3 tiers of concumer goods buildings
- Renames and reskins of the "1 per planet" vanilla buildings which produce alloys and consumer goods
- Added the Synthesis Centers buildings, which now replaces the old Ministry of Strategic resources. This late-game building adds 1 refinery job per refinery building.

Päivitys: 8.6.2021 klo 7.05

Added a change to the Nanite Transmuter building. It now produces +20 of EACH strategic resource, making it about as good as a fully upgraded refinery of each type wrapped into a single building.

Päivitys: 22.4.2021 klo 13.54

Increased the chance of the technologies in this mod being picked by the game, based on player feedback.

Päivitys: 22.4.2021 klo 12.04

Updated to version 3.0.

Päivitys: 13.11.2020 klo 16.05

Updated the mod to work with the latest version of the game.

Special thanks to steam user Shad0wlife for pointing out a minor typo which I have now corrected.

Päivitys: 15.6.2020 klo 6.37

Päivitys: 11.6.2020 klo 2.17

This is an emergency fix until I figure out once and for all what is going wrong with the oh so wonderful launcher Paradox created for Stellaris.

Päivitys: 10.6.2020 klo 12.30