Arma 3
[SP/COOP 6] Ravage Mayhem Tour: Chernarus Redux
Affichage des entrées 1-9 sur 9
Mis à jour le : 6 mai 2022 à 10h41

Added several helicopters to map
Added radio to players' inventory
Added AFAR radio script

Increased Ravage AI amount

Removed player map

Mis à jour le : 6 mai 2022 à 1h19

Added five player slots
Added anomalies in similar placement to that of my "Just Another Day" scenario
Added Drongo's spooks that spawn at night
Added aircraft crash sites with loot {[GR]GEORGE F}
Added ambiance sound script {[GR]GEORGE F}
Added shooting star script (ALIAScartoons)
Added thunderstorm script (ALIAScartoons)
Added CUP's AK12~ variants to loot pools
Added new scenario image
Added two mods to the required list

Adjusted zombie amount.
Adjusted player loadout

Reduced zombie hearing and vision ranges
Removed RHSAF mod requirement
Changed some fo the scenario description.


Mis à jour le : 3 mai 2021 à 1h41

Adjusted player loadout. Incrased time passage rate to Ravage default of 4, was 3. Adjusted equipment of few pre-placed AI units. Removed preplaced Contact equipment.

Mis à jour le : 6 mai 2020 à 12h31

Removed AI Vehicle patrol. Moved some preplaced units.

Mis à jour le : 20 aout 2019 à 17h29

Tweaked asset placement to reflect recent Redux update.

Mis à jour le : 11 aout 2019 à 11h54

Added additional mod dependancy and removed gas station access.

Mis à jour le : 9 aout 2019 à 16h44

Added optics to military item pool.

Mis à jour le : 2 aout 2019 à 21h15

Mis à jour le : 2 aout 2019 à 19h40