Arma 3
[SP/COOP 6] Ravage Mayhem Tour: Chernarus Redux
Viser 1-9 af 9 forekomster
Opdatering: 6. maj 2022 kl. 10:41

Added several helicopters to map
Added radio to players' inventory
Added AFAR radio script

Increased Ravage AI amount

Removed player map

Opdatering: 6. maj 2022 kl. 1:19

Added five player slots
Added anomalies in similar placement to that of my "Just Another Day" scenario
Added Drongo's spooks that spawn at night
Added aircraft crash sites with loot {[GR]GEORGE F}
Added ambiance sound script {[GR]GEORGE F}
Added shooting star script (ALIAScartoons)
Added thunderstorm script (ALIAScartoons)
Added CUP's AK12~ variants to loot pools
Added new scenario image
Added two mods to the required list

Adjusted zombie amount.
Adjusted player loadout

Reduced zombie hearing and vision ranges
Removed RHSAF mod requirement
Changed some fo the scenario description.


Opdatering: 3. maj 2021 kl. 1:41

Adjusted player loadout. Incrased time passage rate to Ravage default of 4, was 3. Adjusted equipment of few pre-placed AI units. Removed preplaced Contact equipment.

Opdatering: 6. maj 2020 kl. 12:31

Removed AI Vehicle patrol. Moved some preplaced units.

Opdatering: 20. aug. 2019 kl. 17:29

Tweaked asset placement to reflect recent Redux update.

Opdatering: 11. aug. 2019 kl. 11:54

Added additional mod dependancy and removed gas station access.

Opdatering: 9. aug. 2019 kl. 16:44

Added optics to military item pool.

Opdatering: 2. aug. 2019 kl. 21:15

Opdatering: 2. aug. 2019 kl. 19:40