Stellaris

Stellaris

Unofficial Machine & Synthetic Empire DLC for Stellaris ver 2.7.1
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Update: 19 Oct, 2019 @ 7:36am

Changed
Ascension Perk
'Base Code Recomposition' perk now allows your empire to become normal Machine Intelligence empire, once it has one of following civics:
Determined Exterminator, Driven Assimilator, Rogue Servitor

Civic
Icon of 'Machine Uplink Node' civic has changed.
'Clockwork Machine' civic now can be added or removed after the game starts.

Trait
Icon of 'Shared Memory', and 'Server Connected' trait has changed.

Auto Machine / Artificial World
Now when terraforming is done, it will convert vanilla districts built before to proper one. (This feature will NOT support mod districts.)
(e.g. Nexus District : Drone Storage, Generator District : Auto Generator, Mining District : Auto Mining Machine)

Newly terraformed Machine World will not be turned into Auto Machine World. (You can turn it manually via decision.)

Decision
'Automatic Production Project' decision will not require the planet to have no district built anymore.

Added
Civic
'Synthetic Skin' civic is added: +30 Opinion with organic empire. Pop will have their energy upkeep decreased by 50%, but will consume food.

Update: 17 Oct, 2019 @ 2:57pm

Rogue Servitor
'Servitor Morale' Modifier
It's effect will now be maximized when 50% of your pops are organics, not 60%

Auto Machine / Artificial World
Changed
When terraforming is done, it will provide same number of districts built before. (Up to 50 number of districts.)

Ascension Perk / Civic
Changed
'Mind Separation / Unification', 'Hybrid Machine / Robot', and 'Way to Assimilate / Serve' special project
now set the species population control right to no by default.
Synthetic Ascended civic now set the species population control right to no by default.

Update: 16 Oct, 2019 @ 5:44pm

Update: 15 Oct, 2019 @ 7:24am

Update: 15 Oct, 2019 @ 6:59am

Changed
Smart Factory
Planet texture is changed, again. (I have to accept the truth that I can't find proper texture for it.)

'Synthetic Ascended' Civic
Now UI to rename the species will be displayed when the player press 'BEGIN!' button. (The one shown when game starts)

Mod Menu
Now player's synthetic ascended empire can access it too.

Mod Compatibility
Now notification to install patch for 'Starnet' and 'NSC Season 4' will be displayed in case of need.

Following global flag is added to check if this mod is activated:
global_flag = xvcv_machinedlcmod_enabled

Update: 14 Oct, 2019 @ 1:00pm

Changed
Policy
Resource Importation policy's trade value <-> strategic resources conversion rate is changed to 0.1.

Description
Mod description images are slightly changed.

Update: 14 Oct, 2019 @ 10:57am

Changed
Ascension Perk
Special Project of 'Individual Mind', and 'United Mind' ascension perk will now show a UI to rename the species.

Civic
'Synthetic Ascended' civic, will now show a UI to rename the species when game starts.

Removed
Overwritten Vanila Files
Stellaris\common\districts\00_urban_districts.txt (all)
Stellaris\common\districts\02_rural_districts.txt (all)

Update: 13 Oct, 2019 @ 9:19pm

Stellaris v2.3.3 & v2.4.1 mutual compatibility test

Update: 13 Oct, 2019 @ 2:42am

Update: 11 Oct, 2019 @ 8:11pm

!Unofficial Machine Intelligence' Mod
Changed
It's name has changed to 'Unofficial Machine % Synthetic Empire'.
Game logo shown under Stellaris title at game menu screen, has changed.
Thumbnail displayed at steam workshop has changed.
Mod descriptions are changed.
Mod version is changed for stellaris v2.4.*

Processing Resource
Changed
It's not beta feature anymore.

Pop
Pop's processing resource upkeep has changed.
Complex Drones: 1.25 processing resources.
Menial Drones: 0.75 processing resources.
Unemployed Menial Drones: 0.25 processing resources.

Processor Tech Drones will now consume 25% less processing resources.

Changed
Ascension Perk
'War Protocol: XT-489' perk now increase ship's fire rate by 10%

Job
'Security Drone' job's effect description is changed.

Trait
Icon of 'Professional' trait has changed.

Bug Fix
Leader Class Unit Manufacture
Fixed an issue that custom UI sometimes failed to display icon of 'new boot' trait.

Drone Storage
Now the district will properly show job effect description of 'Inactive Drone'.