Invisible, Inc.

Invisible, Inc.

Function Library
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Aggiornamento: 7 mag 2020, 7:57

V1.29:
* Added "FUNCLIB-ITEM-LOOTED" trigger.

Aggiornamento: 23 apr 2020, 9:28

V1.28:
* Appended two color definitions for UI.

Aggiornamento: 12 apr 2020, 7:40

V1.27:
* Finishing move order will refresh all tiles.

Aggiornamento: 23 mar 2020, 7:04

V1.26:
* Fixed a hilarious bug where melee attacks from being disguised performed in sight range of overwatching guard would be executed despite agent being incapacitated by the guard in the attempt.

Aggiornamento: 22 mar 2020, 14:28

V1.25:
* Added support for behind-only melee weapons.
* Added support for agent-specific melee and ranged weapons.
* Fixed possible cases where melee attacks were permitted despite not meeting all criteria.
* Added tooltip for melee weapons that ignore armor.

Aggiornamento: 22 mar 2020, 6:30

V1.24:
* Fixed that altering wall layout could break load/rewind system.

Aggiornamento: 18 mar 2020, 12:23

V1.23:
* Fixed single-target lethal door traps not killing drones.
* Added support to changing program price.

Aggiornamento: 16 mar 2020, 6:30

V1.22:
* Added code support for armor piercing and lethal damage to door traps.
* AOE Door Traps can now hit your own agents. Use with caution.
* Made Shock Trap behaviour on drones consistent between AOE and single-target Shock Traps.

Aggiornamento: 4 mar 2020, 9:38

V1.21:
* Fixed GUI elements for Flail, Crossfeed and Power Uplink being absent.

Aggiornamento: 26 gen 2020, 4:05

V1.20:
- Fixed error in team select screen when Flavorful Agents is installed.