Invisible, Inc.
Function Library
Εμφάνιση 81-90 από 109 καταχωρίσεις
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Ενημέρωση: 23 Απρ 2020 στις 9:28

V1.28:
* Appended two color definitions for UI.

Ενημέρωση: 12 Απρ 2020 στις 7:40

V1.27:
* Finishing move order will refresh all tiles.

Ενημέρωση: 23 Μαρ 2020 στις 7:04

V1.26:
* Fixed a hilarious bug where melee attacks from being disguised performed in sight range of overwatching guard would be executed despite agent being incapacitated by the guard in the attempt.

Ενημέρωση: 22 Μαρ 2020 στις 14:28

V1.25:
* Added support for behind-only melee weapons.
* Added support for agent-specific melee and ranged weapons.
* Fixed possible cases where melee attacks were permitted despite not meeting all criteria.
* Added tooltip for melee weapons that ignore armor.

Ενημέρωση: 22 Μαρ 2020 στις 6:30

V1.24:
* Fixed that altering wall layout could break load/rewind system.

Ενημέρωση: 18 Μαρ 2020 στις 12:23

V1.23:
* Fixed single-target lethal door traps not killing drones.
* Added support to changing program price.

Ενημέρωση: 16 Μαρ 2020 στις 6:30

V1.22:
* Added code support for armor piercing and lethal damage to door traps.
* AOE Door Traps can now hit your own agents. Use with caution.
* Made Shock Trap behaviour on drones consistent between AOE and single-target Shock Traps.

Ενημέρωση: 4 Μαρ 2020 στις 9:38

V1.21:
* Fixed GUI elements for Flail, Crossfeed and Power Uplink being absent.

Ενημέρωση: 26 Ιαν 2020 στις 4:05

V1.20:
- Fixed error in team select screen when Flavorful Agents is installed.

Ενημέρωση: 24 Ιαν 2020 στις 13:29

V1.19:
- Fixed error with New Corporate Tactics mod.
- Borrowed skill refresh code from Flavorful Agents in the team select screen, so it shows correct skill level if archive and on-file version of an agent differ in skills. Hope you don't mind PuppetSquid.