Stellaris

Stellaris

Planetary Diversity - Unique Worlds
Näytetään 81–90 / 100
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Päivitys: 18.5.2020 klo 10.52

- Fixed Energy Siphon Energy Tech
- Changed Floating World Sound as Paradox changed one of it's sounds.

Päivitys: 12.5.2020 klo 23.45

- Fixed Issue with Graveyard Starts

Päivitys: 12.5.2020 klo 8.00

- Updated to 2.7
- Gave the Tiyanki System a facelift

Päivitys: 15.4.2020 klo 14.56

Features
- New Techs - 3 for Crystal, Floating, Techno-Organic and Graveyard
- New Origins, 3 generic and 2 special ones.
- New Relic + Archeology site for Archive Worlds.

Bugs
- Fixed Issues with Unique World Starting Size
- Eludium Lasers removed, replaced with flat bonus tech.
- Crystal Sensors removed, replaced with flat bonus tech.
- Guardians around worlds lowered, slightly.

Päivitys: 17.3.2020 klo 22.02

UPDATED to 2.6!

As always please report any issues or bugs you find, I'm sure I've missed something. I have the day off tomorrow so I will update as fast as I can.

Päivitys: 16.2.2020 klo 10.00

- Fixed an issue where special ship techs could come up before special resource collection tech.
- Added missing Floating World Icon
- Lowers Eludium + Acean miner amounts

Päivitys: 4.1.2020 klo 18.34

- Updated Rare World Modifiers
- Redid Crystal World Bonuses
- Fixed issues with FE's and having their tech locked behind the special techs added by this mod.

Päivitys: 30.11.2019 klo 13.42

- Updated the Archive World to be more versatile and useful. It now has Reseach, Power and Cultural Districts (unless your a robot/hive)

Päivitys: 24.10.2019 klo 12.06

Well f you paradox. I can't get this work right now.

Päivitys: 24.10.2019 klo 12.00

Maybe now? Nope.