Stellaris

Stellaris

Planetary Diversity - Unique Worlds
Näytetään 61–70 / 100
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Päivitys: 27.3.2022 klo 22.17

Hotfix
- all races don't get the useless Living Metal Refinery

Päivitys: 27.3.2022 klo 19.35

Some Techno-Origin Hotfixes
- other pops will no longer try to build at the Techno Cauldrons
- Bio-Synths will no longer try to self-modify.
Also
- Lowered Eludium + Tiyanki SR costs

Päivitys: 27.3.2022 klo 12.04

- Rework/update to the Techno-Organic World Events
- Major Rework of the Techno-Organic Origin, now works similarly to the Clone Army Origin, see visual demos for more info.
- All Unique world SR cost lowered to 100 from 500
- Fixed the alloy Foundry building on the Crucible, will not work will all versions
- Updated edicts to match 3.3 updates to edicts

Päivitys: 22.2.2022 klo 22.45

- Updated to 3.3

Päivitys: 2.1.2022 klo 15.18

- Updated Manufacturing Building Overwrite to new changes
- Fixed some trait issues with Rogue/Assimilators/Secondary Races on Unique Worlds/Origins

Päivitys: 22.11.2021 klo 9.18

- All Unique Starting Systems have gained Nebulas

Päivitys: 9.10.2021 klo 15.44

- Fixed an issue with the Crucible Upgrade tech no appearing

Päivitys: 6.10.2021 klo 21.20

- Crystal World Rework! New Art, Event. Buildings!
- Crystal Changed to Tropical Preference
- Fixed issue with Foundry Building on the Crucible

Päivitys: 17.9.2021 klo 21.49

- Hotfix, see main mod changelog for info.

Päivitys: 14.9.2021 klo 9.12

- Updated to 3.1.+
- Nerfed the Crucible a bit
- Fixed some issues with Crucible special project spawning