Stellaris

Stellaris

Planetary Diversity - Unique Worlds
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Pembaruan: 27 Mar 2022 @ 10:17pm

Hotfix
- all races don't get the useless Living Metal Refinery

Pembaruan: 27 Mar 2022 @ 7:35pm

Some Techno-Origin Hotfixes
- other pops will no longer try to build at the Techno Cauldrons
- Bio-Synths will no longer try to self-modify.
Also
- Lowered Eludium + Tiyanki SR costs

Pembaruan: 27 Mar 2022 @ 12:04pm

- Rework/update to the Techno-Organic World Events
- Major Rework of the Techno-Organic Origin, now works similarly to the Clone Army Origin, see visual demos for more info.
- All Unique world SR cost lowered to 100 from 500
- Fixed the alloy Foundry building on the Crucible, will not work will all versions
- Updated edicts to match 3.3 updates to edicts

Pembaruan: 22 Feb 2022 @ 10:45pm

- Updated to 3.3

Pembaruan: 2 Jan 2022 @ 3:18pm

- Updated Manufacturing Building Overwrite to new changes
- Fixed some trait issues with Rogue/Assimilators/Secondary Races on Unique Worlds/Origins

Pembaruan: 22 Nov 2021 @ 9:18am

- All Unique Starting Systems have gained Nebulas

Pembaruan: 9 Okt 2021 @ 3:44pm

- Fixed an issue with the Crucible Upgrade tech no appearing

Pembaruan: 6 Okt 2021 @ 9:20pm

- Crystal World Rework! New Art, Event. Buildings!
- Crystal Changed to Tropical Preference
- Fixed issue with Foundry Building on the Crucible

Pembaruan: 17 Sep 2021 @ 9:49pm

- Hotfix, see main mod changelog for info.

Pembaruan: 14 Sep 2021 @ 9:12am

- Updated to 3.1.+
- Nerfed the Crucible a bit
- Fixed some issues with Crucible special project spawning