Stellaris

Stellaris

Evolving HyperLanes
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Update: 13 mei 2021 om 20:33

Update: 13 mei 2021 om 19:48

Updated for Stellaris 3.0.X

Fixed code to reflect new mod scripting changes.

Update: 30 mei 2020 om 0:24

Updated and Revamped for Stellaris 2.7 "Wells"

Reworked entire mod from the ground up.

Added Custom Settings chosen at game start.

Hyperlanes now appear every 1-2 years(Hopefully evens out lag a bit)

Added a new early game technology, Hyperlane Manipulation which unlocks 3X new starbase buildings, Hyperlane Progenitor, Disentangler, Registrar

Players can now directly manipulate the Hyperlane network through these buildings for an energy cost.

Reimplemented a slightly buffed version of the old Hyperlane Registrar

Vanilla Hyperlane Registrar renamed to Trade Way Station(Functions exactly the same)
Removed Void Touched Civic(I intend to rework this into an Origin and give it more love)

Update: 9 jul 2019 om 17:53

Initial Upload

Update: 28 jun 2019 om 16:32

Initial Upload

Update: 25 jun 2019 om 18:49

Initial Upload

Update: 22 jun 2019 om 17:46

Initial Upload

Update: 4 jun 2019 om 13:41

Initial Upload

Update: 18 mei 2019 om 15:42

Added Hyperlane Progentor which has a chance to add hyperlanes to nearby stars.

Added option to have lanes appear every 5 or 10 years.

Update: 12 mei 2019 om 23:54

Initial Upload