Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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更新:2020 年 12 月 2 日 @ 上午 5:10

• Volkare as a city can't be chosen if the scenario has friendly cities.
• Warning added when playing Excess terrain tiles next to less than three existing tiles.
• Adjusted terrain tile flip timing to ease slower comps

更新:2020 年 12 月 1 日 @ 上午 3:59

• Claim button won't show for other objects dropped in offer area.
• Add warning when drawing Terrain tiles from the reserve, when the main stack is still full.
• Skill claim button image won't change when hovering over it.
• Flips Tomb and Dungeon Info card if playing the secret tokens.
• Reduced Country tile amount on Solo Mines Liberation Scenario, to see if more people can complete it.
• Added Solo warning to Dungeon Lords and Druid Night info setup.
• Pause added to allow claimed cards to enter deck before drawing from it, potentially changing the GUID
• Changed table switch button text.
• Rotating the avatar will update the buttons now.

更新:2020 年 11 月 29 日 @ 上午 7:24

• Dungeon Lord won't error if you place a secret location when not requested too.
• Stopped reputation being adjusted for a second attack of a purple or gray token. Ruins can create this situation.
• Avatar unlocked and dropped even if you rush past reward claim.
• Avatar buttons will be at the bottom regardless of avatar rotation.

更新:2020 年 11 月 28 日 @ 上午 8:12

• Fixed spelling of "Shadaw" Tan Monsters
• Stopped city cards going under terrain grid on alternate table.
• Time bending button added if that spell card is found in the play area.
• Fixed score card to only show for player who clicked it.
• Day Tactic 2 will accept discards from the play area now.

更新:2020 年 11 月 25 日 @ 上午 7:19

• Corrected spelling of "arn’t"
• Terrain tiles lock when detected as resting.
• Night tactic 4 miscount hole closed. End round wasn't updating the count.

更新:2020 年 11 月 23 日 @ 上午 6:12

• Cities auto flip garrison at night.
• Objects drawn from the search window won't get moved to the top of the bag.
• Lifted grid a little bits to avoid texture striping.
• Wall fortified xml image changed to decal to show up in alt zooms
• Put reward decals on Graveyards for Realm of the Dead scenario.

更新:2020 年 11 月 20 日 @ 下午 7:08

• Stopped keep garrison being drawn for owned keep.
• Changed Pursuit and Ambush decals to XML images to allow ALT Zooming.
• Stopped Norowas's Bond of Loyalty skill moving down from the offer during end of round clean-up.

更新:2020 年 11 月 19 日 @ 上午 7:08

• Adjusted timings so Monasteries deploy their training cards again.
• Removed Smoke as it interfered with the hex grid image
• Flipping skill tokens in the offer won't wipe out the buttons.
• Reloading a game will add the skill claim buttons again.
• Dropping a shield updates the reward reminders.
• Mines Liberation reward reminder includes drop shield on a mine location.
• Cards that combine in the play area will split apart.
• Avatars Dropped on the city model will act the same as on the city card.

更新:2020 年 11 月 18 日 @ 上午 6:40

• Stopped Grave Yard / Glade Monsters giving Rampaging Reputation.
• Life and death glade monsters give one reputation if both defeated.
• Life and Death has reward reminders for Glades and Grave Yards.
• Started with the new table, to see how many people switch it back.

更新:2020 年 11 月 17 日 @ 上午 8:21

• Added fence around day/night board to help contain dice.
• Claim tactic button says "Dummy" or "Volkare" depending on the scenario.
• Avatar dropped on assault locations, will move the garrison to the player board.
• Broadcasts that an assault is under way and to flip turn order tokens to join the assault.
• Tokens moved to board will fill up in a grid fashion, not separate lines.
• Dropping Volkare token into a bag won't error.
• Removed Volkare figure when using his camp as a city and it can be assaulted from the map.
• Attack broadcasts cleaned up and customised.
• Monster to map deploy reduced wait times.