Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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更新:2021 年 2 月 10 日 @ 上午 7:52

• Drop down lists now show all their entries.
• Alphabetized the Mage Knights in the drop down list.
• Added Quest for the Golden Grail Rules.
• Added The Chaos Rift Rules.
• Added "The Chaos Rift" scenario.
○ Sets up everything per the rules but still has an optional step.
○ Villages deploy brown tokens
○ City tile deploys rampaging units all around with the brutal ability.
○ City does not provide fortified.

更新:2021 年 2 月 9 日 @ 上午 7:22

• Tactics are locked floating making buttons easier to click.
• Restarted the stat collection again and reset the Google sheet page.
• Rejigged the cards so they show up in search.

更新:2021 年 2 月 7 日 @ 上午 8:20

- Color change buttons above the player boards.

更新:2021 年 2 月 4 日 @ 上午 7:53

• Shields won't detect when flipping terrain tiles.
• Added the Korean, Spanish, and French scanned cards from the spin-off mods
• Friendly cities in competitive games won't score as conquered.
• Volkare can now adjust his level.
• Volkare's high levels are shown on his model.
• Indecisive gray tokens added to Volkare's army flip with others.

更新:2021 年 2 月 1 日 @ 上午 6:16

• Monastery restore won't error.
• Friendly cities won't Score as conquered.
• Southern section of a map now includes the middle part in a wedge.
• Rotated collider back straight to help button clicking.
• Stopped Leaders getting the Megapolis Symbol.
• Changed object.tag property to use object.type instead.
• "Remove tactic" checks the tactic has reached the chest before toggling the new cards.
• Increased hand zone height so cards wouldn't bounce in large hands.

更新:2021 年 1 月 29 日 @ 下午 10:35

• Volkare's high level army size is calculated better.
• Reload will add back level buttons to leader locations.
• Initial terrain deploy won't double play tokens.
• Tactic removal won't cause the script to error.

更新:2021 年 1 月 27 日 @ 上午 5:58

• Changed "::" button to read "Random".
• Attack Button vanishes properly when assaulting.
• Tactic cleaning after selection is sped up.
• Data recorded during bug report and scoring uses correct City Levels.
• Fixed potential lost terrain hex information on reload and undo.
• Volkare has a clix base showing his level.
• Leader and new city level Arrows animate when clicked.
• City levels can be adjusted mid game.
• Volkare's camp as a city Level can be adjusted mid game.
• Leader levels can be adjusted mid game.
• Level change arrows vanish when it's army is revealed or Leader token moves.
• Megapolis toggle found to the right of cities, if option available.
• Place victory shield reminder won't show while in a city.
• Conquered sites won't give site reward reminder unless a new shield is dropped.
• Rotated Avatar colider and overlapped the gap to make avatars easier to grab.

更新:2021 年 1 月 16 日 @ 上午 6:35

• Krang and Braevelar's "Regenerate" skill description updated to mention solo.
• Krang "Master of Chaos" skill mentions clockwise in the description now.
• All Skills "Master of Chaos" description now matches.
• Day tactic 2 draws the amount discarded, not hand size.
• Day tactic 2 has a slight pause between each step (draw, return, shuffle)
• Added "reward removal" note to the Shades of Tezla setup tooltip.

更新:2021 年 1 月 11 日 @ 上午 7:02

• Terrain tile placement errors won't show when drawing the tile.
• Replaced a spawn zone with a full map search, when using rampaging variant.
• Fixed spelling of "breavalar", so rampaging won't spawn on his hex.
• Added snap points for crystals in your inventory.
• Fixed snap point for Tactic card location.

更新:2021 年 1 月 9 日 @ 上午 8:36

• Changing table won't remove the skill claim buttons.
• Stopped asking for data again, just wanted to see how the Christmas break affected things.
• Added arrows to offer so you know which way the cards are sliding.
• Volkare's camp token will display the level it is using now.
• Stopped Volkare token deploying on conquered Camp.