Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
Zobrazuje se 341–350 z 671 položek
< 1 ... 33  34  35  36  37 ... 68 >
Aktualizace: 2. pro. 2020 v 5.10

• Volkare as a city can't be chosen if the scenario has friendly cities.
• Warning added when playing Excess terrain tiles next to less than three existing tiles.
• Adjusted terrain tile flip timing to ease slower comps

Aktualizace: 1. pro. 2020 v 3.59

• Claim button won't show for other objects dropped in offer area.
• Add warning when drawing Terrain tiles from the reserve, when the main stack is still full.
• Skill claim button image won't change when hovering over it.
• Flips Tomb and Dungeon Info card if playing the secret tokens.
• Reduced Country tile amount on Solo Mines Liberation Scenario, to see if more people can complete it.
• Added Solo warning to Dungeon Lords and Druid Night info setup.
• Pause added to allow claimed cards to enter deck before drawing from it, potentially changing the GUID
• Changed table switch button text.
• Rotating the avatar will update the buttons now.

Aktualizace: 29. lis. 2020 v 7.24

• Dungeon Lord won't error if you place a secret location when not requested too.
• Stopped reputation being adjusted for a second attack of a purple or gray token. Ruins can create this situation.
• Avatar unlocked and dropped even if you rush past reward claim.
• Avatar buttons will be at the bottom regardless of avatar rotation.

Aktualizace: 28. lis. 2020 v 8.12

• Fixed spelling of "Shadaw" Tan Monsters
• Stopped city cards going under terrain grid on alternate table.
• Time bending button added if that spell card is found in the play area.
• Fixed score card to only show for player who clicked it.
• Day Tactic 2 will accept discards from the play area now.

Aktualizace: 25. lis. 2020 v 7.19

• Corrected spelling of "arn’t"
• Terrain tiles lock when detected as resting.
• Night tactic 4 miscount hole closed. End round wasn't updating the count.

Aktualizace: 23. lis. 2020 v 6.12

• Cities auto flip garrison at night.
• Objects drawn from the search window won't get moved to the top of the bag.
• Lifted grid a little bits to avoid texture striping.
• Wall fortified xml image changed to decal to show up in alt zooms
• Put reward decals on Graveyards for Realm of the Dead scenario.

Aktualizace: 20. lis. 2020 v 19.08

• Stopped keep garrison being drawn for owned keep.
• Changed Pursuit and Ambush decals to XML images to allow ALT Zooming.
• Stopped Norowas's Bond of Loyalty skill moving down from the offer during end of round clean-up.

Aktualizace: 19. lis. 2020 v 7.08

• Adjusted timings so Monasteries deploy their training cards again.
• Removed Smoke as it interfered with the hex grid image
• Flipping skill tokens in the offer won't wipe out the buttons.
• Reloading a game will add the skill claim buttons again.
• Dropping a shield updates the reward reminders.
• Mines Liberation reward reminder includes drop shield on a mine location.
• Cards that combine in the play area will split apart.
• Avatars Dropped on the city model will act the same as on the city card.

Aktualizace: 18. lis. 2020 v 6.40

• Stopped Grave Yard / Glade Monsters giving Rampaging Reputation.
• Life and death glade monsters give one reputation if both defeated.
• Life and Death has reward reminders for Glades and Grave Yards.
• Started with the new table, to see how many people switch it back.

Aktualizace: 17. lis. 2020 v 8.21

• Added fence around day/night board to help contain dice.
• Claim tactic button says "Dummy" or "Volkare" depending on the scenario.
• Avatar dropped on assault locations, will move the garrison to the player board.
• Broadcasts that an assault is under way and to flip turn order tokens to join the assault.
• Tokens moved to board will fill up in a grid fashion, not separate lines.
• Dropping Volkare token into a bag won't error.
• Removed Volkare figure when using his camp as a city and it can be assaulted from the map.
• Attack broadcasts cleaned up and customised.
• Monster to map deploy reduced wait times.