Team Fortress 2
Koth_Rooftop Reborn
Показані результати 1–10 із 11
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Оновлено: 30 лип. 2019 о 16:45

-Optimized Map
-Added third spawn exit
-Edited Clipping
-Added fence near spawn to help with airblast camping

Оновлено: 9 лип. 2019 о 11:59

-Fixed a bunch of broken no-draws as well as added new ones
-Some lighting has been fixed
-Added proper collisions to the radio tower and cranes
-Changed/added block_bullet collisions
-Overhauled the optimization
-Changed fog distance
-Added env_tonemap_controller

Оновлено: 10 квіт. 2019 о 18:26

-Removed Collision on some props
-Improved Packing Process

Оновлено: 7 квіт. 2019 о 16:43

-Fixed Problematic Props

Оновлено: 6 квіт. 2019 о 16:33

-Updated Clipping
-Updated Hint and Skip
-Removed errors about point_spotlight

Оновлено: 6 квіт. 2019 о 14:28

-Updated Clipping
-Removed light that was inside of resupply cabinet in red spawn
-Lowered width on some point_spotlight entities to remove errors

Оновлено: 5 квіт. 2019 о 14:57

-Updated Clipping
-Updated Navigation Mesh
-Closed Gap Near Spawn
-Toggled Solidity on some props

Оновлено: 5 квіт. 2019 о 3:10

-Updated Navigation Mesh
-Updated Clipping
-Removed solidity of some props

Оновлено: 4 квіт. 2019 о 13:42

-Packed Extra Files

Оновлено: 4 квіт. 2019 о 13:32

- Improved Optimization Workflow