Team Fortress 2

Team Fortress 2

Koth_Rooftop Reborn
Ergebnisse 1–10 von 11
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Update: 30. Jul. 2019 um 16:45

-Optimized Map
-Added third spawn exit
-Edited Clipping
-Added fence near spawn to help with airblast camping

Update: 9. Jul. 2019 um 11:59

-Fixed a bunch of broken no-draws as well as added new ones
-Some lighting has been fixed
-Added proper collisions to the radio tower and cranes
-Changed/added block_bullet collisions
-Overhauled the optimization
-Changed fog distance
-Added env_tonemap_controller

Update: 10. Apr. 2019 um 18:26

-Removed Collision on some props
-Improved Packing Process

Update: 7. Apr. 2019 um 16:43

-Fixed Problematic Props

Update: 6. Apr. 2019 um 16:33

-Updated Clipping
-Updated Hint and Skip
-Removed errors about point_spotlight

Update: 6. Apr. 2019 um 14:28

-Updated Clipping
-Removed light that was inside of resupply cabinet in red spawn
-Lowered width on some point_spotlight entities to remove errors

Update: 5. Apr. 2019 um 14:57

-Updated Clipping
-Updated Navigation Mesh
-Closed Gap Near Spawn
-Toggled Solidity on some props

Update: 5. Apr. 2019 um 3:10

-Updated Navigation Mesh
-Updated Clipping
-Removed solidity of some props

Update: 4. Apr. 2019 um 13:42

-Packed Extra Files

Update: 4. Apr. 2019 um 13:32

- Improved Optimization Workflow