Team Fortress 2
Koth_Rooftop Reborn
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Обновление: 30 июл. 2019 г. в 16:45

-Optimized Map
-Added third spawn exit
-Edited Clipping
-Added fence near spawn to help with airblast camping

Обновление: 9 июл. 2019 г. в 11:59

-Fixed a bunch of broken no-draws as well as added new ones
-Some lighting has been fixed
-Added proper collisions to the radio tower and cranes
-Changed/added block_bullet collisions
-Overhauled the optimization
-Changed fog distance
-Added env_tonemap_controller

Обновление: 10 апр. 2019 г. в 18:26

-Removed Collision on some props
-Improved Packing Process

Обновление: 7 апр. 2019 г. в 16:43

-Fixed Problematic Props

Обновление: 6 апр. 2019 г. в 16:33

-Updated Clipping
-Updated Hint and Skip
-Removed errors about point_spotlight

Обновление: 6 апр. 2019 г. в 14:28

-Updated Clipping
-Removed light that was inside of resupply cabinet in red spawn
-Lowered width on some point_spotlight entities to remove errors

Обновление: 5 апр. 2019 г. в 14:57

-Updated Clipping
-Updated Navigation Mesh
-Closed Gap Near Spawn
-Toggled Solidity on some props

Обновление: 5 апр. 2019 г. в 3:10

-Updated Navigation Mesh
-Updated Clipping
-Removed solidity of some props

Обновление: 4 апр. 2019 г. в 13:42

-Packed Extra Files

Обновление: 4 апр. 2019 г. в 13:32

- Improved Optimization Workflow