Team Fortress 2

Team Fortress 2

Koth_Rooftop Reborn
Se afișează 1-10 din 11 intrări
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Actualizare: 30 iul. 2019 @ 16:45

-Optimized Map
-Added third spawn exit
-Edited Clipping
-Added fence near spawn to help with airblast camping

Actualizare: 9 iul. 2019 @ 11:59

-Fixed a bunch of broken no-draws as well as added new ones
-Some lighting has been fixed
-Added proper collisions to the radio tower and cranes
-Changed/added block_bullet collisions
-Overhauled the optimization
-Changed fog distance
-Added env_tonemap_controller

Actualizare: 10 apr. 2019 @ 18:26

-Removed Collision on some props
-Improved Packing Process

Actualizare: 7 apr. 2019 @ 16:43

-Fixed Problematic Props

Actualizare: 6 apr. 2019 @ 16:33

-Updated Clipping
-Updated Hint and Skip
-Removed errors about point_spotlight

Actualizare: 6 apr. 2019 @ 14:28

-Updated Clipping
-Removed light that was inside of resupply cabinet in red spawn
-Lowered width on some point_spotlight entities to remove errors

Actualizare: 5 apr. 2019 @ 14:57

-Updated Clipping
-Updated Navigation Mesh
-Closed Gap Near Spawn
-Toggled Solidity on some props

Actualizare: 5 apr. 2019 @ 3:10

-Updated Navigation Mesh
-Updated Clipping
-Removed solidity of some props

Actualizare: 4 apr. 2019 @ 13:42

-Packed Extra Files

Actualizare: 4 apr. 2019 @ 13:32

- Improved Optimization Workflow