Team Fortress 2

Team Fortress 2

Koth_Rooftop Reborn
Viser 1–10 av 11 bidrag
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Oppdatering: 30. juli 2019 @ 16.45

-Optimized Map
-Added third spawn exit
-Edited Clipping
-Added fence near spawn to help with airblast camping

Oppdatering: 9. juli 2019 @ 11.59

-Fixed a bunch of broken no-draws as well as added new ones
-Some lighting has been fixed
-Added proper collisions to the radio tower and cranes
-Changed/added block_bullet collisions
-Overhauled the optimization
-Changed fog distance
-Added env_tonemap_controller

Oppdatering: 10. apr. 2019 @ 18.26

-Removed Collision on some props
-Improved Packing Process

Oppdatering: 7. apr. 2019 @ 16.43

-Fixed Problematic Props

Oppdatering: 6. apr. 2019 @ 16.33

-Updated Clipping
-Updated Hint and Skip
-Removed errors about point_spotlight

Oppdatering: 6. apr. 2019 @ 14.28

-Updated Clipping
-Removed light that was inside of resupply cabinet in red spawn
-Lowered width on some point_spotlight entities to remove errors

Oppdatering: 5. apr. 2019 @ 14.57

-Updated Clipping
-Updated Navigation Mesh
-Closed Gap Near Spawn
-Toggled Solidity on some props

Oppdatering: 5. apr. 2019 @ 3.10

-Updated Navigation Mesh
-Updated Clipping
-Removed solidity of some props

Oppdatering: 4. apr. 2019 @ 13.42

-Packed Extra Files

Oppdatering: 4. apr. 2019 @ 13.32

- Improved Optimization Workflow