Arma 3
Aftermath
กำลังแสดง 1-10 จาก 10 รายการ
อัปเดต: 14 ธ.ค. 2020 @ 8: 39pm

-Reduced Amount of Possible Zeds from 30 to 22. This should help with performance, and avoid overcrowding of single houses. -Reduced chances of finding fully repaired vehicles from 6% to 0%. This is to prioritize a progression system, and not make the players journey much easier early on.

อัปเดต: 8 มิ.ย. 2020 @ 2: 06pm

-Last of 3 updates designed to greatly improve scenario functionality, as well as experience. -Performance improvements -Easier to find supplies in cities -New hand placed objects .

อัปเดต: 4 มิ.ย. 2020 @ 2: 28pm

-Added helicopter crashes -More ruined bulildings -More settlements -+1 additional random spawn locations -Altered/added military locations

อัปเดต: 29 พ.ค. 2020 @ 9: 42pm

-Ruined Buildings -Random Respawns -Random Starting Gear -Available Vehicles (If you can find them) -A small performance gain -More unique interactions -More to come soon.....

อัปเดต: 4 มี.ค. 2020 @ 4: 55pm

อัปเดต: 8 ม.ค. 2020 @ 9: 15pm

อัปเดต: 8 ม.ค. 2020 @ 9: 14pm

-Made it playable again....... But I also used ZEC to add more detailed camp sites/military sites. Expect another update in the coming week to thin down the number of required mods and other adjustments. Thanks for your patience.

อัปเดต: 10 เม.ย. 2019 @ 6: 47pm

Bandits now have bases that you can raid. These bases will provide protection from zombies with its walls, and will have some loot. There is now also a "victory" to the scenario. You can win by finding the carrier and being close to it. There were also some adjustments that were made and small issues fixed.

อัปเดต: 3 เม.ย. 2019 @ 6: 09pm

I have added findable turrets with unlimited ammo. You can set them up at your base and man them with ai to add extra protection. I have also added more military bases, respawn tents you can find, and another radiation zone. I added some other small adjustments too but these are the main ones.

อัปเดต: 30 มี.ค. 2019 @ 11: 54pm