Arma 3
Aftermath
10개 중 1~10개 표시 중
업데이트: 2020년 12월 14일 오후 8시 39분

-Reduced Amount of Possible Zeds from 30 to 22. This should help with performance, and avoid overcrowding of single houses. -Reduced chances of finding fully repaired vehicles from 6% to 0%. This is to prioritize a progression system, and not make the players journey much easier early on.

업데이트: 2020년 6월 8일 오후 2시 06분

-Last of 3 updates designed to greatly improve scenario functionality, as well as experience. -Performance improvements -Easier to find supplies in cities -New hand placed objects .

업데이트: 2020년 6월 4일 오후 2시 28분

-Added helicopter crashes -More ruined bulildings -More settlements -+1 additional random spawn locations -Altered/added military locations

업데이트: 2020년 5월 29일 오후 9시 42분

-Ruined Buildings -Random Respawns -Random Starting Gear -Available Vehicles (If you can find them) -A small performance gain -More unique interactions -More to come soon.....

업데이트: 2020년 3월 4일 오후 4시 55분

업데이트: 2020년 1월 8일 오후 9시 15분

업데이트: 2020년 1월 8일 오후 9시 14분

-Made it playable again....... But I also used ZEC to add more detailed camp sites/military sites. Expect another update in the coming week to thin down the number of required mods and other adjustments. Thanks for your patience.

업데이트: 2019년 4월 10일 오후 6시 47분

Bandits now have bases that you can raid. These bases will provide protection from zombies with its walls, and will have some loot. There is now also a "victory" to the scenario. You can win by finding the carrier and being close to it. There were also some adjustments that were made and small issues fixed.

업데이트: 2019년 4월 3일 오후 6시 09분

I have added findable turrets with unlimited ammo. You can set them up at your base and man them with ai to add extra protection. I have also added more military bases, respawn tents you can find, and another radiation zone. I added some other small adjustments too but these are the main ones.

업데이트: 2019년 3월 30일 오후 11시 54분